I build unique, stand-alone interrelated web products and specialize in creating recognizable consumer brands.

Current Projects

I launched my first Twitter application on January 14th, 2008.  Tweetwhatyoueat was an experiment using an emerging social media platform (Twitter) not as it was intended, but for data entry instead.

At the time, there were no simple-to-use, natural language food diary solutions that could be updated from a PC or mobile phone, and  I was on a mission to loose weight for my wedding.  I had a clear idea of the tool that would work for me, so I built it.

Twitter was the perfect platform for the job - short form messages, open access, portability and two way communication made it the right choice for data entry on TWYE.  Unlike Facebook, using Twitter would allow me to build my own brand - a web application that I owned and marketed, not a Facebook application that would live inside of someone else's framework. 

My experiment with Tweetwhatyoueat using Twitter for data entry was a success, with more then 8,000 users now using TWYE regularly.  I have been using Twitter ever since to create, rich, social media web experiences.  Below is a sample of my portfolio:

Past Projects

Games
10 years' experience in the games industry broadened my experience as a product developer, designer and entrepreneur.  Working in a fledgling industry trying to find it's footing was the perfect place to find inspiration and motivation to innovate and evolve.  Here are some of the highlights form that experience:

  • Created the first open, skill game platform where users could compete legally in single, and multi-player games and tournaments for cash prizes
  • Operated the internet's first and only million dollar hourly lottery
  • Created the first casual game syndication platform that offered a fully customized, white label games channel complete with a game catalog that could be setup in a day
  • Produced more then 10 single and multi-player web-based games
  • Built a customized web gaming platform for AOL Games that wrapped a catalog of over 150 third party games with chat, player rewards and leaderboards unifying them in a consistent user interface
NYCScrolls
Online store selling programmable LED belt buckles, dog tags, hats and accessories that scroll customized messages.  It was like Twitter on a buckle.  NYCScrolls was mentioned in a variety of main stream media outlets includling:

  • The Atlanta Journal Constitution
  • Chicago Tribune
  • Denver Post
  • Rap-up Magazine
  • Penthouse Magazine
  • Boston's Chronicle news program

Domains

Garbitrage
Manvs.tv
Immortalize.it
Collectivebody
PointWallet
Topiclese
Classibyte
Quiverpool